package shooting.ui.move
{
	import flash.geom.Point;
	
	public class BagicMoveFunc
	{
		public function BagicMoveFunc()
		{
		}
		public static function moveForward(startPoint:Point, speed:Number, direction:Number, renderCount:Number):Point
		{
			return startPoint.add(Point.polar((speed * renderCount), direction));
		}
	}
}